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CLOCK CAR 3D - Fan Art

A 3D Scene of the rustic Clock Car based off of 2D concept art. This was modeled in Blender and textured in Substance Painter as a project for creating 3D props and a scene to be put into a game engine such as Unreal Engine. The first picture is rendered in Blender's Cycles to recreate the original art, all others with real-time renderer Eevee.

The artist and their art: ZMY
https://www.artstation.com/artwork/481ERn

Cycles Render

Cycles Render

Real-time Renders

Real-time Renders

Models

Models

Topology

Topology